Review: Disney evil: insidious tides is funny

Review: Disney evil: insidious tides is funny

Disney evil It is a fun table game that allows you and your friends to demonstrate which bad guy is really the bad guy for all. Recently, Ravensburger has published the latest autonomous expansion, Disney evil: insidious tidesbringing Davy Jones (The pirates of the Caribbean) and Tamatoa (Moaa) from the high sea in the fray.

Ravensburger was so kind that a copy of the expansion to be reviewed, but all the thoughts below are mine. Tidel He is now available in retailers and local games stores with a recommended price of $ 19.99.

Before entering too much in my thoughts, I thought of giving a quick roundup of the new characters. Davy Jones is trying to collect 5 tokens of treas that must be attached to the heroes, revealed and therefore collected by defeating the hero.

Tamatoa is trying to get the heart of you Fiti from Moana, preventing Maui from claiming the hook. As you can say, these are similar objectives but they play in a wildly different way (as they should).

I also want to decline that I played these decks only in 2 players games with Davy Jones who only goes against Tamatoa and Tamatoa they got a game against Hades to test something.

Honestly, my wife and I didn’t like both Tamatoa (each character won a game in our Playtest). To begin with, it has a third deck (the Maui deck) which is a fun but annoying flavor by a gameplay design as it significantly increases the appearance of the random numbers of the game.

Sometimes the Maui deck can be useful by increasing the allied cards or allowing Tamatoa to stay in the same position and other times it sucks because it increases the heroes or mixes your allies. In a game that already has a fairly significant amount of RNG, having a third deck is not useful.

In addition, it is very difficult to actually bring the heart of you Fiti to your kingdom! There is a copy in your destiny and while there are cards designed to help you cross your fair deck, if your opponent is the lucky one who launches the heart of you Fiti, they can simply discard it or can be discarded via reindeer Maui.

If it is discarded, you have three cards that allow you to defeat your destiny discarding the pile in your deck and then going deep, but it seemed bad to me. Even when I had the heart of you Fiti soon soon in the game because it looked like a fortune without a real skill or strategy. It is probably just a game -style thing.

I will say that Tamatoa is a beast when it comes to generating power, but I feel like it was expensive since there are only two cards in the deck of the villain who can really use power and pay only power to defeat the heroes of which there are only three in your deck of fate (two of which are not so bad to face). Thematically, Tamatoa is really well done. I just found his goal to be more frustrating than fun because I often felt like I was doing anything productive.

Davy Jones is a different story though. His goal is a little different since you have to do the same four -phase process five times: to obtain a hero in your kingdom, attack a treasure token, to reveal the treasure token (each has a unique ability) and therefore defeat the hero to claim the treasure token.

It seems cumbersome and sometimes he feels like this, but overall it is a decent cycle of play. Honestly, I found the difficult part to reveal the treasury tokens as there are only three cards in the deck that can do it.

Once revealed, it was usually quite easy to defeat the heroes. There are cards that help you get the Kraken that sometimes seem unjust as it has 8 strengths and is not discarded in the sense that it can remove most things and be used repeatedly.

There are also really strong cards such as the Flying Dutchman that allows Davy Jones to take actions do not do in other locations if they have the crew of the Flying Dutchman and Clanker is a strong ally that gives Vanquish’s action to a position.

I discovered that the generation of power was a little difficult with Davy Jones since everything costs at least one power to play (outside the conditions) and many of the cards you have to play to place or reveal the treasure tokens cost two.

This is not helped by the fact that the only ways to accumulate power are defeating James Norrington or going into two positions in your kingdom that often seriously limits the game options. Having said that, Davy Jones is fun to play.

Overall, the presentation for Tidel continues to be consistent with other expansions. Personally I love the art used on the cards (both in front and behind), the art of the box is really well done, the insert is designed well and the sculptures of the character are fantastic. Above all I love Davy Jones’ design. Honestly, I think Davy Jones and Tamatoa actually have some of the most beautiful sculptures of the entire game.

At the end of the day, Tidel It’s a mixture for me. Davy Jones is fun and his goal seems feasible and in your control. Tamatoa can feel fun for a minute with how much power generates, but in reality complete its goal seems too random and out of your control.

If you are just a game collector or if you are a big fan of one of these characters, it could be worth the MSRP, but I think that for most people I would expect to put it on sale.

By Tommy Williams
Source: Geek Tyrant

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