
This year, Renegade Game Studios released the Omega forever expansion for the Power Rangers deck building game. This is the first expansion that is not self-contained and therefore requires the base game or Zeo: Stronger than before play.
Omega Forever adds 4 Rangers and 4 Villains to the mix along with new Zords, a couple of new mechanics, new Starter cards, and more. You can buy Omega forever and the Omega Bonus Pack #1 (holographic versions of character cards) from Renegade for $30 and $5 respectively or from your local game stores. Thanks to Renegade for sending me a copy for this review.
When the Morphin Grid shattered, its energy empowered individuals across the galaxy. In this Power Rangers Deck-Building Game expansion, you can play as one of the mighty Omega Rangers or the dangerous Anointed One.
To start off, I want to say I was thrilled when I heard the Omega Rangers were getting an expansion for Power Rangers deck building game. BOOM comics! Studying with the Omega Rangers has been a great joy in my life and I think overall, the Renegade team has done a good job with this expansion. If you play with it, I’ve found that the rulebook instructions for the main game are the clearest on how to add it with one or both of the main sets. The artwork is fantastic and there’s a consistent theme to the characters and cards – risk vs reward.
Many cards and characters are designed to perform powerful effects at the expense of your own health. Some cards are definitely better than others at balancing risk and reward. Depending on how you’re able to build your deck though, you can really minimize your risk, sometimes to the point of completely negating any damage to yourself. I will say, one problem with this kind of self-defeating strategy is that if you’re on the losing side, it can feel much harder to comeback because you have to drive yourself to the brink of death to pull off some needed cards and combos. It’s definitely a matter of personal taste and I think overall Omega forever does a good job of using this theme.
One area where the Rangers get a boost in this game is with the new Starter cards. Add a new card to your starting deck so that you now have 11 cards in your starting deck. This already shakes up part of the strategy. Then, the bad guys are anointed which gives you 2 crystals and 1 energy at a cost of 1 HP. Meanwhile, the Rangers have Omega Morphers who give them the same currencies at the same cost of 1 HP, but they also get their own Omega Coin. This is a new mechanic that allows Rangers to temporarily transform for one turn. Transformed Omega Rangers also have abilities that allow them to do various things like damage bad guys, power up attacks, and more. If the Rangers play their cards right, they can get their Omega Coin, use it to temporarily transform, and then get it again to use the transformed Ranger’s ability in one turn. It’s a fun mechanic that opens up a number of possibilities for big swings.
Another new mechanic in the game is the idea of Fused Zords. When I told my wife, she joked about how the game was becoming Yu-Gi-Oh!. Omega Zords have the ability to fuse with another Zord to give additional bonuses. For example, Yellow Omega Zord will allow you to draw a card and not exhaust the Zord when its ability is used. It’s certainly an interesting mechanic, even if the jury is still out on how useful it is.
Unfortunately, there are a couple of weaknesses Omega forever. For starters, the new Blaster card is Omega Strike which lets you heal or damage both yourself and an opponent. This is meant to replace the Blade Blaster which is the key to Power Rangers deck building game it works flawlessly for one reason: it lets you clear a clogged grill. It’s not difficult for the grid (the place where you buy new cards for your deck) to become clogged with cards neither player wants, which results in the game being basically decided by the cards already in play/in the decks or by the useless purchase in hopes of getting better cards. In my opinion there must always be a clear way to free the Grid. The Blade Blaster in the main game is an option that is always available to players as a way to do this, and without it it’s much harder to do.
Another downside is that destroying cards from your deck is another key part of a deck building game. Omega forever it seems that the options to do this are also missing. This means that you have to be much more careful when buying cards or your deck will become too clogged to get the cards you need when you need them.
Now, both of these complaints can be reduced when setting up the game as you can choose to use Blade Blasters instead of Omega Strike and you can choose to add cards from other sets that improve your ability to destroy cards.
One complaint that cannot be addressed during installation is the box insert. The box for Omega forever It looks fantastic. It has fantastic art. However, it doesn’t allow for much organization of the items inside. It’s just a cardboard insert with a single cavity in the middle to put all the Character cards, full-sized cards, and Omega Coins in a sloppy free-for-all. Renegade has made great inserts for other games, why does it feel so lightly thought out?
Overall, Omega forever it’s a solid expansion. Because of how modular the game can be, you can mitigate the weaker points of the expansion without much effort. The new mechanics are fun, the new characters are great additions (although I’m disappointed we don’t have a card for Yale!, the real Omega Blue Ranger), and I appreciate the very consistent theme for the set. If you enjoy Power Rangers deck building game and you like BOOM comics! Studios, this is a solid addition to your gaming closet.

by Tommy Williams
Source: Geek Tyrant

Errol Villanueva is an author and lifestyle journalist who writes for The Fashion Vibes. With a passion for exploring the latest trends in fashion, food, travel, and wellness, Errol’s articles are a must-read for anyone interested in living a stylish and fulfilling life.