Review: The Enorfy-Verse Fighting Card Game Pack is a perfect introduction

Review: The Enorfy-Verse Fighting Card Game Pack is a perfect introduction

I have not made a secret that you really love the Massive. For those who are not familiar with the MassiveIt is a shared universe of the media (all starting from the comics published by Image) with fantastic characters such as Radiant Black, Rogue Sun, Inferno Girl Red and more.

I love the comics and when I heard they were going out with a card game, boy I went around. At the beginning of August, the Solis Game Studio team officially published a starting package for the Fighting card game in massive verse Designed by Brian McKay (powered by the Pocket Paragons system) at Gen with and now you can collect it alone for only $ 5 (the display boxes are destined to release in October)! Solis was kind enough to send me a starting package to review, so continue for my thoughts.

The start package for the FCG in massive car It comes with the minimum essential to try the game: two complete decks, one each for black radiant: challenger Catalyst and premier: Catalyst Arbiter (9 cards each); Some health tokens; And some energy tokens. It is not much you need.

The gameplay is also extremely simple, which makes really fast games. I love this. The explanation of Super Barebones is that you and your opponent select a card from the hand to play and then throw them at the same time and solve them with some cards that inflict damage, some specific types of cards and some by directly performing your opponent.

I promise that there is more shades than that, but you can read the complete rules and even look at a demo of Massive co-creators Kyle Higgins (Radiant) AND Ryan Parrott (Rogue) Duke it out on the official website.

Based on my experience with the starter pack, I really love the FCG in massive car. While at the beginning you might think that the decks are the same with only small adjustments for art and names, I assure you that the similarities really end with each deck with a card for each symbol.

Each character has a blurb who explains their style of play and my wife and I found them quite accurate. Premier is a heavy batter that it is about being offensive and simply crushing the enemy while Radiant Black is more a control strategy designed for a grinding game.

In addition, while the cards share symbols, different characters inflict different damage for each symbol. For example, the pressure of Radiant Black (orange) inflicts a miserable point of damage and forces your opponent to discard a card if you connect, Premier’s Denied (Orange) does 3 points of damage and blocks a point of damage. You will have to experiment to understand which character best suits your style of play.

Another fantastic aspect for the FCG in massive car It is art. The art for the pack in which the starting package arrives and the cards of the characters are new by Marcelo Costa, but the art on all the cards comes from the comics. This is the biggest dream of a fan!

I really don’t have anything wrong to say about this game. If you like the Massive Comics and/or you are looking for a light and quick card game, I highly recommend collecting the huge FCG in verse.

If you are hesitant to get the large box of eight characters (MSRP $ 25), the starter pack is absolutely perfect! It costs only $ 5 and you and a friend you can try it. This is the same price as most Booster packages for commercial card games with an infinitely greater value since you can immediately play.

If excused me, I have to save $ 85 for the Massive Bundle of card games on the Solis website (it is provided with the basic game, expansion, playmats, promotional package and holographic package)! I’m all inside, friend!

By Tommy Williams
Source: Geek Tyrant

Leave a Reply

Your email address will not be published. Required fields are marked *

Top Trending

Related POSTS