LIBERTALIA: WINDS OF GALECREST Review: Have fun searching for treasure and stabbing your friends

LIBERTALIA: WINDS OF GALECREST Review: Have fun searching for treasure and stabbing your friends

Have you always secretly wanted to be a half-animal, half-human sky pirate, constantly attacking and stabbing your friends to get the best loot? Have you ever wanted to strategically choose a crew of animal/human hybrids as you try to outwit your opponents? Have you ever wanted a game that gave you a bit of the thrill of poker while being quite strategic? If you said yes to any of these parts, then Libertalia: Winds of Galecrest could be an excellent game for you and your team of players. As one of the newest Stonemaier games, it’s safe to say that it’s a joy to play this game with such a name that remakes an already popular game.

Libertalia: Winds of Galecrest takes a series of simple ideas and turns them into a well-designed, easy-to-approach, easy-to-learn, surprisingly replayable, and fair game. The strategies and depths won’t blow anyone away, but as easy as it is to dive into the game, there’s plenty of reward for your efforts.

The game itself revolves around players choosing crew members who use abilities to go to an island and get some loot. This happens over a series of days that make up a few voyages until all the loot is removed from the island. What makes this game so interesting is that all players have access to the exact same crew cards each turn, but they can use them in different ways and at different times. Juggling between fighting for certain loot or being willing to give up other advantages makes this game a great way to take easy choices and turn them into strategic mind games.

No, this game is not an original. In reality, it is a remake or reimagining of a game from about 20 years ago with the same name, Libertalia. Many mechanics are almost identical and the same type of gameplay is found in every way. However, this new update is a little friendlier with a more charismatic aesthetic. There are also more crew members to choose from, which helps make the game more replayable.

It’s hard to describe the game better without going into excessive detail, but if you want a game with a lot of direct interaction between players and some levels of strategy, this game really fits the bill. I don’t think it’s the best game of the year or it would be something I’d bring out on every game night, but it does a lot of things very well and may be easier to approach for players who are less familiar with board games.

by Daniele Nero
Source: Geek Tyrant

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